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R-Type Leo Arcade

After the R-9, there was the R-9 Leo. Humanity and the Bydo Empire have found peace and stability after much conflict.
With this newfound peace, humanity continues to set up Project Paradise, which is the creation of a new planet, called Eden, for human use.
Major, the bio-computer responsible for the operation of Eden, takes control over the defense systems and attacks humanity. The R-9 Leo is then deployed to destroy Major and its defenses.

Leo features gameplay similar to its predecessors; the player (or players) flies through each stage, destroying constantly-moving formations of enemies and avoiding their projectiles and stage obstacles. There are six stages total, which become progressively more difficult as the player progresses. Stages include deserts, tropical jungles, and abandoned space battleships.
Each stage also has a massive boss that must be defeated by destroying its weak point.

Leo features multiple deviations from the R-Type gameplay structure. The most notable change is the removal of the Force, a shield item from previous installments that also acted as an additional source of firepower. The player is instead given two Psy-Bit satellites that follow them and fire at enemies.

There are power-ups that can be collected to grant the Leo access to new weapons. Weapon types include a powerful laser beam, a homing shot, and a laser that reflects off of walls.

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Did You Know?

Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start. This isn’t some secret society code; it’s the Konami Code. This sequence of button presses has appeared in over 100 games and is the cheat code equivalent of Open Sesame.

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