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Wonder Boy is a game designed by Ryuichi Nishizawa which started its life as a skateboard rock jumping and axe bashing platformer, that later became the great adventure platformer with RPG elements known as ‘ Wonderboy in Monster Land ‘. Both of these games have lived on in the hearts of many, and as such, thanks to another heads up by Saberman, we’ve been told AcidBottle has released an update to his much enjoyed Amiga port of the 1986 Arcade classic of ‘Wonder Boy’.

We’ve mentioned a lot of Arcade conversions on Indie Retro News throughout the years, and you’ll be pleased to learn that not only has Wonder Boy been created using Earok’s amazing Scorpion engine using Aseprite and PPaint with a palette of 32 colours. But while the game does require an Amiga with at least 1MB Chip and 1MB of either chip, fast or slow ram. You will be very much entertained traversing through 28 levels of deep dark forests, endless oceans and arid deserts, all the while, fending off nasty creatures and natural disasters.

Changes v1.2

  • Tweaks to frog leaping mechanic (run straight at them!)
  • Fixed several minor bugs
  • Improved loading speeds
  • Added highscore saves
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Did You Know?

Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start. This isn’t some secret society code; it’s the Konami Code. This sequence of button presses has appeared in over 100 games and is the cheat code equivalent of Open Sesame.

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