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Tac/Scan Arcade

Tac/Scan is a unique game in that the player controls just how many resources, in this case ships, are put into play.
The player starts with seven individual ships in play. Those ships can be lost in any of the three stages by hitting a tunnel, getting shot, or colliding with an enemy, which is the laser-firing Ahmins, which composes the superfleet from the planet of Ahm.
The player is able to “collect” and earn these ships back as the game progresses. The player can drop down to one ship in the game, but still have four “back-up” ships. If the player loses the one ship in play however, the game is over.
This is different from other games that give the player ships sequentially.

In the first stage, the player pilots their ships through waves of attacking enemies.
The player can either fire upon them, or “tac” their ships around them, as when the player moves the controller, all ships will move simultaneously.
The second stage is much like the first, except that it is from a 3-D perspective from behind the player’s ships. In the third stage, the player pilots his ship down a space warp tunnel, and will lose any ships that touch the side of the tunnel. There are two types of enemy ships: one that fires bombs, and the other is a special ship that appears and shoots a laser with a very long range, which usually only appears once during a wave.

After that the game loops, it’s endless and the difficulty increase every loop until it becomes very hard.

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Did You Know?

Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start. This isn’t some secret society code; it’s the Konami Code. This sequence of button presses has appeared in over 100 games and is the cheat code equivalent of Open Sesame.

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